Lead Product Manager
Product manager with 10+ years across games, e-commerce, on-demand, fintech, and GovTech. Different sectors, same core problem: get users to value quickly and keep them there. Trained as a civil engineer, which left me with a bias toward systems thinking and measuring what matters. I started as a co-founder and game designer, where I developed a feel for engagement, monetisation, and retention mechanics. I use AI daily — both to move faster as a PM and to vibe-code working prototypes that compress the gap between idea and validation.
A toolkit built across founding studios, scaling marketplaces, and shipping government services that feel like consumer products.